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Cobblemon Competitive Tier List: S to D Rankings

The complete Cobblemon competitive tier list, ranked S to D, with the criteria behind the ranking, top picks per tier, and how to track it as patches land.

Cobblemon Competitive Tier List: S to D Rankings

A Cobblemon competitive tier list ranks the mod’s available Pokémon by PvP effectiveness, from S (the most dominant) down to D (the least reliable), applying the same ranking logic used for official Pokémon tier lists. In the current meta, S tier is anchored by proven picks like Garchomp, Dragapult, Corviknight, Ferrothorn, and Toxapex, thanks to their combination of high base stats, wide move pools, and easy in-game availability.

Cobblemon faithfully reproduces the base stats, abilities, held items, and nearly all of the move pool from the official Pokémon games. In practice, that means a player who already knows competitive theory (singles battling, damage calculation, the wall/sweeper split) transfers that knowledge directly into Cobblemon, with one real caveat to keep in mind: not every Pokémon from the official games is available in the mod yet. Cobblemon’s Pokédex expands with every major update.

How is this tier list built

The ranking below rests on four criteria, in order of weight:

  1. Base stats. Speed and one of the two offensive stats (Attack or Special Attack) matter most in singles, where getting the first hit in usually decides the exchange.
  2. Move pool actually implemented in Cobblemon. A Pokémon with great stats but limited access to its signature moves (depending on what the mod has implemented so far) drops relative to its official-game tier list.
  3. In-game availability. A Pokémon that’s hard to catch or evolve (trade evolution, specific held item) shows up less in real teams, which caps its impact on the observed meta even if it’s strong on paper.
  4. Team synergy. How well it covers the weaknesses of a standard offense/defense pairing (for instance, a wall that soaks up what the team’s sweeper can’t tank).

S Tier: the Pokémon dominating the meta

Garchomp

High Speed with a rarely-resisted Dragon/Ground dual STAB, and a move pool wide enough to run either as a pure physical attacker or a lightly bulky mixed set.

Dragapult

The fastest thing in its tier with real offensive punch on both the physical and special side, which makes its moveset genuinely hard to predict for the opponent.

Corviknight

The reference physical wall: Flying/Steel resists a huge chunk of common physical attacks, backed by recovery (Roost) and game-control tools (Bulk Up-ish presence and U-turn).

Ferrothorn

Grass/Steel typing that soaks up a wide range of attacks, with hazard-setting and contact-punish tools (Spikes, Iron Barbs) that make opposing switches costly.

Toxapex

The best special wall against setup sweepers thanks to Regenerator and Toxic, able to stall out an entire game against less-supported attackers.

A Tier: very solid, a few caveats

Tyranitar, Hydreigon, Volcarona, Excadrill, Weavile, Gliscor, Milotic, Clefable, and Landorus-Therian. These are meta pillars that miss out on S tier either because of a widely-known exploitable weakness or because they need a specific held item or teammate to run at full strength.

B Tier: strong situational picks

Scizor, Heatran, Zapdos, Gengar, Rotom-Wash, and Kingambit. Effective when a team is built around them, but less flexible than an A tier pick if the game plan falls apart.

C Tier: playable with a clear plan

Pokémon that need dedicated team support to make up for a weak stat or a limited move pool given the mod’s current state. They tend to climb the list as updates fill in missing moves.

D Tier: skip for pure competitive play

Base stats too low, or no clear niche compared to higher-ranked options. Still perfectly fine for adventuring or Pokédex completion; this tier list only judges PvP combat effectiveness.

Will this tier list change next patch

Almost always, yes. Two things reliably reshuffle the ranking with every Cobblemon update: new Pokémon added to the mod’s Pokédex (which can drop straight into S tier or reshape a whole typing matchup) and new moves or abilities implemented for Pokémon that were already in the mod. A Pokémon sitting in B tier today because it’s missing a key move can jump a full tier the moment the mod adds it. The last-updated date at the top of this article marks when the ranking was last reviewed.

From theory to real combat

A tier list stays a theoretical snapshot until it’s tested against real opponents. On The Tower, permanent Pokémon death can only happen inside the Tower and during raid attacks, never in other battles. There is no capture limit. This lets players test a team freely before deciding which Pokémon to take into high-risk areas. The dedicated Tower and raid pages explain how those encounters work.

FAQ

What is the best Cobblemon tier list right now? There’s no single official tier list; Cobblemon doesn’t have a central balance body like Smogon does for the mainline games. The most reliable reference is a tier list built on the actual base stats from the Pokémon games (which Cobblemon replicates faithfully), cross-checked against what’s genuinely available in the mod at the current patch.

Is the PvE tier list different from the PvP one? Yes. In PvE, type versatility and ease of handling AI battles or raids matter most. In PvP, Speed, the exact move pool, and the ability to counter other players’ strategies come first, which pushes some Pokémon up or down between the two lists.

How often does the Cobblemon tier list change? Every time the mod ships a major update that adds Pokémon, moves, or battle mechanics. Since Cobblemon is still under active development, a tier list more than a few months old is worth double-checking before you take it at face value.

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